A downloadable tool

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What it does

  • 7 PBR maps from a single Albedo texture: Height, Normal, AO, Roughness, Metallic, Edge, ORM
  • AI color correction — Autolevels or LUTwithBGrid
  • Math fallback — CLAHE + soft-clip (no AI required)
  • 50 material presets — metal, brick, wood, concrete, fabric, fauna, and more
  • Auto-detect preset from filename — brick_wall.png → preset brick
  • Seamless generation — GIMP tile-seamless algorithm with optional hi-pass
  • Auto-wired nodes — maps connect to Principled BSDF automatically
  • Batch mode — generate for all selected objects at once
  • Engine packing — Unity HDRP, Unity URP, Unreal, Godot
  • Modal progress bar — Blender stays responsive
  • RU / EN interface
  • Works offline — CLI is bundled inside the add-on

Installation

  1. Blender 4.2 LTS or newer (tested on 5.2 LTS)
  2. Edit → Preferences → Get Extensions → Install from Disk
  3. Pick Albedolizer-Blender_v1.0.0_full.zip
  4. Enable Albedolizer-Blender
  5. Done — the CLI is bundled and the path is set automatically.

Usage

  1. Open the N-Panel in the 3D Viewport (press N)
  2. Go to the Albedolizer tab
  3. Pick your Albedo texture
  4. Choose preset, correction mode, maps
  5. Hit Generate PBR

The maps are saved to a _pbr subfolder next to your texture, and wired into the active material.

Requirements

  • Blender 4.2 LTS or newer
  • Windows 10/11 (64-bit)
  • No Python, no pip, no external dependencies — everything is bundled

About Albedolizer

Full desktop app — free, MIT, with 3D preview, batch processing, texture compression, and GUI:

License

Add-on code: GPL-3.0-or-later
Bundled CLI binaries: proprietary.

Support & Feedback

Found a bug? Have an idea? Open an issue on GitHub.

Download

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Click download now to get access to the following files:

Albedolizer-Blender_v1.0.0_full.zip 268 MB

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